Godot builds for Windows, macOS, and Linux are available with the correct build options. Builds are now automatically compiled by GitHub CI (the export files aren't ready yet, but there's no rush).
The DyingStar project (godot) isn't yet in 4.5 (main branch) but will be in a few hours (merge of the feature/HorizonServer branch into the main branch, which is currently under code review (= code verification by another developer)).