📄GCD (Game Conception Document)

A GCD has been written to outline the broad strokes of the Dying Star game, ahead of the GDD that will detail the whole project.
Project information
DDddurieux3/8/26
Additional information
A GCD has been written to outline the broad strokes of the Dying Star game, ahead of the GDD that will detail the whole project.

Artists meeting tomorrow evening to define the desired and achievable level of detail for the GCD.

Recap of the fifth play test: Horizon/Godot architecture, three load scenarios with over 60 players, results and next steps.

The DyingStar client archives for test 5 are now available to download for Linux and Windows.

Test 5 on Monday, February 2 at 9 PM is confirmed: focus on dynamic server meshing and network stability, with Windows and Linux clients provided.